@article{oai:oist.repo.nii.ac.jp:00001191, author = {Doya, Kenji and Taniguchi, Tadahiro}, journal = {Current Opinion in Behavioral Sciences}, month = {May}, note = {Given the phenomenal advances in artificial intelligence in specific domains like visual object recognition and game playing by deep learning, expectations are rising for building artificial general intelligence (AGI) that can flexibly find solutions in unknown task domains. One approach to AGI is to set up a variety of tasks and design AI agents that perform well in many of them, including those the agent faces for the first time. One caveat for such an approach is that the best performing agent may be just a collection of domain-specific AI agents switched for a given domain. Here we propose an alternative approach of focusing on the process of acquisition of intelligence through active interactions in an environment. We call this approach evolutionary and developmental intelligence (EDI). We first review the current status of artificial intelligence, brain-inspired computing and developmental robotics and define the conceptual framework of EDI. We then explore how we can integrate advances in neuroscience, machine learning, and robotics to construct EDI systems and how building such systems can help us understand animal and human intelligence.}, pages = {91--96}, title = {Toward evolutionary and developmental intelligence}, volume = {29}, year = {2019} }